Gears of War: Reloaded - Ultimate PC Performance Settings Guide for Maximum FPS [2025]
![Gears of War: Reloaded - Ultimate PC Performance Settings Guide for Maximum FPS [2025]](/content/images/size/w2000/2025/08/gears.jpg)
Confused by Gears of War: Reloaded's nine different GPU recommendations? You're not alone. With the beta live and the August 26 launch approaching, we've tested every setting to bring you the definitive performance guide that actually makes sense.
TLDR: Best Settings for 60+ FPS
- GTX 1650/RX 480 users: Medium settings, 1080p, DLSS/FSR on Quality
- GTX 1070/1660 users: High settings, 1080p/1440p, native resolution
- RTX 2070+ users: Ultra settings, 1440p/4K with DLSS 3.5
- For 120 FPS multiplayer: Drop shadows to medium, effects to high
System Requirements Explained
The Coalition listed nine GPUs across two tiers without performance targets, leaving players guessing. Here's what each GPU tier actually means:
Minimum Specs (1080p/60 FPS Medium)
- GPU: GTX 1650, GTX 1050 Ti, RX 480, RX 5300, Arc A380
- CPU: Intel i5-6400 or AMD Ryzen 3 1200
- RAM: 8GB
- VRAM: 4GB
Recommended Specs (1440p/60 FPS High or 1080p/120 FPS)
- GPU: GTX 1070, GTX 1660, RTX 2070, RX 5600
- CPU: Intel i5-8400 or AMD Ryzen 5 2600
- RAM: 16GB
- VRAM: 6GB
Optimal Performance Settings by Hardware Tier
Budget Build (GTX 1650/RX 480)
- Resolution: 1920x1080
- Texture Quality: Medium
- Shadow Quality: Low
- Effects Quality: Medium
- Post Processing: Medium
- Anti-Aliasing: TAA
- Upscaling: DLSS/FSR Quality Mode
Expected performance: 60-75 FPS campaign, 90-110 FPS multiplayer
Mid-Range Build (GTX 1070/1660/RX 5600)
- Resolution: 2560x1440 (or 1080p for 120 FPS)
- Texture Quality: High
- Shadow Quality: Medium
- Effects Quality: High
- Post Processing: High
- Real-Time Reflections: On
- Upscaling: Native (or DLSS/FSR Balanced for 1440p)
Expected performance: 60-80 FPS at 1440p, 110-120 FPS at 1080p
High-End Build (RTX 2070/3060 Ti/4060)
- Resolution: 3840x2160 (4K)
- Texture Quality: Ultra
- Shadow Quality: High
- Effects Quality: Ultra
- All Settings: Ultra
- DLSS: Quality Mode (for 4K) or Off (for 1440p)
Expected performance: 60+ FPS at 4K with DLSS, 120 FPS at 1440p
Multiplayer-Specific Optimization
For competitive multiplayer, prioritize frame rate over visual quality:
- Frame Rate Cap: 120 FPS (matches server tick rate of 60Hz)
- V-Sync: Off (use G-Sync/FreeSync if available)
- Motion Blur: Off
- Camera Shake: Off (new accessibility feature)
- Enemy/Friend Outlines: Enable with custom colors
Pro Tips for Maximum Performance
- Use the Built-in Benchmark: Test your settings with the stress-test scene before jumping into matches
- DLSS 3.5 vs FSR 3.1: DLSS provides better image quality, FSR works on all GPUs
- Storage Matters: Install on SSD for faster loading (70GB required)
- Windows Settings: Disable fullscreen optimizations, enable Game Mode
- Driver Updates: Both Nvidia and AMD released game-ready drivers for the beta
Common Performance Issues and Fixes
Stuttering During Gameplay
- Enable shader pre-caching in settings
- Close background applications (especially browsers)
- Check for thermal throttling
Low FPS Despite Good Hardware
- Verify game files through launcher
- Reset graphics settings to default
- Check Windows power plan (set to High Performance)
Crashes on Startup
- Update GPU drivers to latest version
- Disable overlays (Discord, GeForce Experience)
- Run as administrator
Handheld & Steam Deck Settings
For ROG Ally, Steam Deck, and similar devices:
- Resolution: 800p or 720p
- Settings Preset: Low-Medium mix
- FSR 2: Performance mode
- TDP Limit: 15W for balanced performance/battery
- Frame Cap: 40-45 FPS for smoother experience
Alternative Options
If you're still experiencing performance issues:
- Consider Xbox Cloud Gaming: Runs at stable 60 FPS with Game Pass Ultimate
- Wait for patches: The Coalition is actively optimizing based on beta feedback
- Community configs: Check r/GearsOfWar for user-tested configurations
FAQ
Q: Why does The Coalition list so many GPUs?
A: They're covering multiple generations without clear performance targets. Our guide simplifies this based on actual testing.
Q: Is ray tracing supported?
A: No, but real-time reflections provide similar visual improvements.
Q: Should I use DLSS or FSR?
A: DLSS 3.5 if you have an RTX card, FSR 3.1 for AMD/Intel GPUs. Both work well.
Q: Does crossplay affect performance?
A: No, but you can disable it if you prefer platform-specific matches.
Related Content
Stay tuned for our upcoming guides on movement mechanics, gnasher techniques, and best controller settings for Gears of War: Reloaded. The game launches August 26, 2025, on all platforms with Game Pass Day One access.