Grounded 2: Obsidian's Ambitious Sequel Takes Bug-Sized Adventure to New Heights

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In a gaming landscape filled with sequels that play it safe, Obsidian Entertainment has boldly announced Grounded 2—a follow-up that doesn't just expand on the original's ant-sized adventure, but completely reimagines what it means to survive in a world where you're smaller than the bugs hunting you. Released into Early Access on July 29, 2025, this sequel proves that sometimes the best way forward is to think bigger by getting smaller.


From Backyard to Playground: A World Three Times Larger

The most immediately striking aspect of Grounded 2 is its scale. Where the original game confined players to a single suburban backyard, the sequel takes place in the expansive Brookhollow Park—a setting roughly three times larger than its predecessor. This isn't just marketing speak; the expanded world was born out of necessity.

As Obsidian co-founder and Grounded 2 director Chris Parker explained, the technical limitations of the Xbox One influenced the original game's scope. "This is our opportunity to build the world from the ground up," Parker noted, emphasizing how the current-generation Xbox Series X/S hardware enabled the team to realize their full vision.

Set in 1992, two years after the events of the first game, Grounded 2 follows the same four teenagers—Maxwell "Max" Smalls, Ally "Hoops" Nguyen, Willow Branch, and Peter "Pete" Boggs—who find themselves mysteriously shrunk down once again. The villainous Ominent Corporation is back to its old tricks, and our heroes must navigate this new, vastly expanded environment while uncovering the company's latest nefarious schemes.

Revolutionary Mount System: Meet Your Buggy Companions

The crown jewel of Grounded 2's new features is the Buggy system—essentially, rideable insect mounts that completely transform how players explore and interact with the world. These aren't just cosmetic additions; they're integral to the game's design philosophy.

Players can hatch, raise, and ride various insects including ants, spiders, and other arthropods. Each Buggy offers unique abilities:

Combat Partnership: Buggies fight alongside you when you dismount, acting as loyal companions in battleResource Gathering: Switch to gathering mode to automatically collect resources as you pass themEnvironmental Interaction: Buggies can chomp through grass blades and other obstacles, clearing paths and gathering materialsSpeed Traversal: Cover the expanded world quickly, making exploration feel exciting rather than tedious

According to the development team, the Buggy system essentially necessitated the creation of Grounded 2 as a separate game. The original Grounded's world simply wasn't large enough to make mounted travel meaningful. The sequel's expanded scope finally allows players to experience the thrill of riding atop a giant ant across vast, dangerous terrain.

Quality of Life Improvements That Matter

Beyond the headline features, Grounded 2 introduces several thoughtful quality-of-life improvements that address longtime player complaints:

The Omni-Tool Revolution

Gone are the days of inventory management nightmares. The new Omni-tool combines all your essential tools into one versatile device, freeing up precious inventory space while maintaining the crafting complexity that made the original special. Whether you're hacking through grass blades, harvesting resources, or analyzing new materials, the Omni-tool adapts to your needs.

Combat Evolution: Dodge and Dash

Perhaps most surprisingly, the original Grounded lacked a dedicated dodge button—an oversight that feels glaring in retrospect. Grounded 2 introduces both dodging and dashing mechanics, creating more dynamic combat encounters where positioning and timing matter as much as equipment quality.

These additions become crucial when facing the sequel's expanded roster of enemies, including new threats like cockroaches that can also dash, creating tense tactical encounters where both you and your opponents are constantly repositioning.

New Biomes, New Challenges

Brookhollow Park isn't just bigger—it's more diverse. The sequel introduces several distinct biomes that offer unique environmental challenges and aesthetic experiences:

The Ice Cream Spill: An overturned ice cream cart creates a frozen wasteland where players must adapt to cold-weather survival mechanicsThe Spooky Anthill: Underground tunnels filled with new insect societies and hidden dangersPlayground Structures: Towering jungle gyms and slides that create vertical exploration opportunitiesOvergrown Areas: Dense vegetation where nature has reclaimed man-made structures

Each biome requires different survival strategies and offers unique resources, encouraging exploration while maintaining the core challenge of staying alive in a world where everything is trying to eat you.

A Deeper Story: Mystery and Corporate Conspiracy

While the original Grounded had narrative elements, the sequel places much greater emphasis on storytelling. The game opens with a news report about an explosion at Brookhollow Park during a ceremony celebrating the two-year anniversary of the teens' first miniaturization incident. Once again, the teenagers are missing, and Ominent Corporation's shadowy experiments continue.

The narrative framework allows Obsidian to explore themes of corporate malfeasance, environmental destruction, and teenage resilience while maintaining the whimsical tone that made the original so charming. Players will discover new Ominent research labs scattered throughout the park, each revealing more about the company's true intentions.

The sequel also introduces a more ominous element: a mysterious presence that seems to be tracking the players. The official website cryptically warns, "You don't know where it's coming from, only that it never leaves. The deeper you dig, the closer it gets." This suggestion of a persistent threat adds tension to the otherwise lighthearted adventure.

Cooperative Excellence: Four-Player Mayhem

Like its predecessor, Grounded 2 shines brightest when played cooperatively. The four-player limit remains unchanged—a deliberate design decision that Obsidian believes preserves the intimate, friendship-focused experience that defines the series.

The introduction of Buggies adds new layers to cooperative play. Players can coordinate mounted charges against larger enemies, use their creatures for resource gathering while others focus on combat, or simply race through the park together. The shared world system ensures that progress continues even when not all players are online, making it easier for groups with varying schedules to enjoy the experience together.

Early Access Strategy: Learning from Experience

Obsidian has chosen to launch Grounded 2 into Early Access, following the same strategy that made the original such a success. The first Grounded spent over two years in Early Access, growing from a promising concept into a beloved survival experience through constant community feedback and regular updates.

For Grounded 2, the team plans to release substantial updates every four to five months, taking a more structured approach than the original's development cycle. This timeline suggests a similar two-year Early Access period, with the full release likely arriving in late 2027.

The Early Access version launches at $29.99 on Steam, with the game also available day-one through Xbox Game Pass Ultimate and PC Game Pass for subscribers.

Development Partnership: Obsidian Meets Eidos-Montréal

One of the most interesting aspects of Grounded 2's development is the collaboration between Obsidian Entertainment and Eidos-Montréal. While Obsidian leads the project, Eidos-Montréal provides crucial support that enables the significantly expanded scope.

This partnership represents Xbox Game Studios' commitment to supporting ambitious projects that might be beyond the scope of a single team. The collaboration has allowed Obsidian to maintain its creative vision while accessing the additional resources necessary to realize the sequel's expanded ambitions.

Platform Availability and Future Plans

Currently, Grounded 2 is available exclusively on Xbox Series X/S and PC (Steam and Windows Store). The game requires current-generation hardware, as the expanded world and new features simply couldn't run adequately on Xbox One or older PC configurations.

While there's no official confirmation, the original Grounded eventually made its way to PlayStation and Nintendo Switch in 2024. Obsidian hasn't ruled out similar multiplatform releases for the sequel, though they emphasize that the current focus is entirely on the Early Access experience.

The Verdict: Small Game, Big Ambitions

Grounded 2 represents exactly what a sequel should be: a meaningful evolution that preserves what made the original special while addressing its limitations and expanding its scope. The addition of Buggies alone transforms the fundamental gameplay loop, while the expanded world provides the space necessary for these new systems to shine.

The game's Early Access approach feels confident rather than cautious. Obsidian knows they have a solid foundation and are using community feedback to refine and expand the experience rather than figure out what the game should be. This is the approach of a studio that learned valuable lessons from their first success and is ready to build something even better.

For fans of the original Grounded, this sequel offers everything they could hope for: more content, better systems, and the same charming blend of survival mechanics and whimsical storytelling. For newcomers, it represents an excellent entry point into a unique gaming experience that proves you don't need to be big to make a huge impact.


Are you ready to shrink down and explore Brookhollow Park? Whether you're a returning veteran or a curious newcomer, Grounded 2's Early Access adventure offers countless hours of bug-sized fun. Grab your friends, saddle up your favorite insect, and prepare for a survival experience that proves the best adventures come in small packages.